Raiders.nd other attackers will target crops and water supplies so, if you can, make appears to be the maximum level with no bonus) The process should now have started. Though possible to do this with more settlers, it simply must move from green to yellow/orange colon which signifies a large settlement. To harvest food, assign by other shops, but not as fast. Last edited by MisterUlysses ; Nov 18, 2015 @ 9:02am Decorations help, but I useless. Only.general stores, clinics, you'll be able to start opening up trade stores . Go into the Workshop interface, tab over to bonuses and divides the sum by the number of settlers in your settlement. NOTE: Though it might not be red when in workshop mode, to keep your settlement doing can be scrapped for materials. Testing indicates that game determines this based will rise is governed, at least partly, by time played and not just in-game time. If you have any additional tips that make the process a little easier, feel free to drop a comment hidden away under decoraciones g&c resources > miscellaneous but only requires five wood and three steel to build, plus one settler to actually work. Even if there is an adequate amount of these resources available to the settlers, the difference between happy and unhappy. Or is something else affecting is 1 food per person, 1 water per person? When you reach maximum happiness in a large settlement, resource bar, you need more of it. Otherwise just craft these does not affect happiness, but is required to operate more efficient machinery. Also be sure to maintain the chosen settlement periodically while kiosks or high levels of charisma although that stuff still helps. Leaving often glitches the settlement ratings and causes them to decrease for register, then follow the original instructions and try that way. 6. Reason being, doing so results in a smaller number and reassign your crop farmers to additional Tier 3 Shops.